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		<title><![CDATA[Cracked By Margu ;) - Next time we are waiting for the server to start...]]></title>
		<link>http://www.kntl.co.uk/topic/120/next-time-we-are-waiting-for-the-server-to-start/</link>
		<description><![CDATA[The most recent posts in Next time we are waiting for the server to start....]]></description>
		<lastBuildDate>Sat, 23 Sep 2006 23:04:27 +0000</lastBuildDate>
		<generator>FluxBB</generator>
		<item>
			<title><![CDATA[Re: Next time we are waiting for the server to start...]]></title>
			<link>http://www.kntl.co.uk/post/705/#p705</link>
			<description><![CDATA[[quote=Mesa]*ahem*

[url]http://www.youtube.com/watch?v=yH-Gau6Udrs[/url][/quote]
win]]></description>
			<author><![CDATA[dummy@example.com (liquidat0r)]]></author>
			<pubDate>Sat, 23 Sep 2006 23:04:27 +0000</pubDate>
			<guid>http://www.kntl.co.uk/post/705/#p705</guid>
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		<item>
			<title><![CDATA[Re: Next time we are waiting for the server to start...]]></title>
			<link>http://www.kntl.co.uk/post/702/#p702</link>
			<description><![CDATA[*ahem*

[url]http://www.youtube.com/watch?v=yH-Gau6Udrs[/url]]]></description>
			<author><![CDATA[dummy@example.com (Mesa)]]></author>
			<pubDate>Sat, 23 Sep 2006 17:11:02 +0000</pubDate>
			<guid>http://www.kntl.co.uk/post/702/#p702</guid>
		</item>
		<item>
			<title><![CDATA[Re: Next time we are waiting for the server to start...]]></title>
			<link>http://www.kntl.co.uk/post/611/#p611</link>
			<description><![CDATA[lol lets play it sounds jokes!]]></description>
			<author><![CDATA[dummy@example.com (*m3z-x*)]]></author>
			<pubDate>Mon, 18 Sep 2006 15:22:10 +0000</pubDate>
			<guid>http://www.kntl.co.uk/post/611/#p611</guid>
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		<item>
			<title><![CDATA[Re: Next time we are waiting for the server to start...]]></title>
			<link>http://www.kntl.co.uk/post/607/#p607</link>
			<description><![CDATA[:D]]></description>
			<author><![CDATA[dummy@example.com ([FIN]Damien)]]></author>
			<pubDate>Mon, 18 Sep 2006 14:07:07 +0000</pubDate>
			<guid>http://www.kntl.co.uk/post/607/#p607</guid>
		</item>
		<item>
			<title><![CDATA[Re: Next time we are waiting for the server to start...]]></title>
			<link>http://www.kntl.co.uk/post/605/#p605</link>
			<description><![CDATA[Sweet! |..| lol :D]]></description>
			<author><![CDATA[dummy@example.com (IcyColdKidd)]]></author>
			<pubDate>Sun, 17 Sep 2006 23:52:12 +0000</pubDate>
			<guid>http://www.kntl.co.uk/post/605/#p605</guid>
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		<item>
			<title><![CDATA[Next time we are waiting for the server to start...]]></title>
			<link>http://www.kntl.co.uk/post/604/#p604</link>
			<description><![CDATA[I saw this posted on bf2s
[quote=DawsonUk]Me and some people in my clan were bored while waiting for a game to start (there were 5 of us) so we starting messing about and the result is this new game that we came up with - We like to call it Slug.

It's alot of fun if your all bored waiting for a game so I thought I would make a post about it.

Game Requirements:
- Road to Jalalabad
- 5 Players (3 MEC, 2 USMC)
- Teamspeak
- 1 MEC Vodnik
- 2 USMC Jeeps

Rules for USMC Players:
- Both must be Spec Ops
- Both must load up the front of their buggy with C4
- Both must wait at the USMC staging area until MEC players declare that they are ready
- YOU ARE NOT ALLOWED TO JUMP OUT OF THE JEEP AND DETONATE THE C4
- YOU ARE NOT ALLOWED A COMMANDER

Rules for MEC Players:
- All must spawn at the junkyard
- One must be a driver with the Support Kit
- The other two can be any kit and must take the BACK two seats of the Vodnik
- Once ready, the driver is to announce this on teamspeak so that the USMC Jihad's can set off.
- YOU ARE NOT ALLOWED A COMMANDER


AIM OF THE GAME FOR MEC:
Destroy the USMC jeeps by firing out of the back of the Vodnik, The jeeps will be trying to ram you at high speed in order to blow up, the C4 on the car will then kill your Vodnik and the USMC player wins.

AIM OF THE GAME FOR USMC:
Simply ram the crap out of the Vodnik trying to get it (along with you) to blow up (before they destroy your jeep), if you ram it head on it works more effectively.

If the vodnik is still healthy after a failed JIHAD then the USMC player (if destroyed) simply gets a new jeep and starts again.

If the vodnik is destroyed everyone returns to start point and a new game begins.




It doesn't seem like much - but you have to try it with some mates to get the general idea.[/quote]]]></description>
			<author><![CDATA[dummy@example.com (liquidat0r)]]></author>
			<pubDate>Sun, 17 Sep 2006 23:04:08 +0000</pubDate>
			<guid>http://www.kntl.co.uk/post/604/#p604</guid>
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